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KenseiKitsune
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PostSubject: NPC thread   Sun Oct 21, 2007 11:24 pm

This thread is for characters that are not point of view characters, or not intended to be under the direct control of any one person. Characters here are fair game to be used by any player at any time, provided they a) Don't kill them, and b) play them in character.

Example characters to put here, could be a character's mentor, parent, crewman, or so on and so forth. -Unless- that character is also a point of view character, in which case they would go under the Character descriptions page.

Please Note, as of Jan 31, 2008 I am going to convert height into both feet and meters, so that anyone can read them with ease. Weight may follow later. There -will- be some descrepencies. If anyone can offer more accurate conversions, please tell me so.

Here is the character sheet reprinted for your convenience, if you need it.

---

Name: (If using any aliases, please note them, unless you feel they are better when hidden)
Gender:
Pheno: (Wolf, fox, etc.) Technically, all the anthros here are one species, divided into races by basic appearences.
Profession:
Faction:

Cybernetics:
Mutations:
Abilities:
Skills:

Equipment/Gear:

Personality:
Appearence:
History:

Notes:

*Quick Reference Character Notes*
Age: (The people here are essentially human, so human years please)
Height: (Should be human sized in height, any variation thereof is fine)
Weight:
Eyes:
Skin/Fur/Scales: (Choose one, then describe)
Hair: (Top of the head)

Home Planet: (or space station)
Goals:

Likes:
Dislikes:

---

Not every NPC needs to be put here, just ones you feel should be put up so people can use them without constant supervision, or you feel they are important enough to your character to describe.

NPCs do not need to be nearly as fleshed out as your normal characters. :p


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PostSubject: Father Magnus   Mon Oct 22, 2007 12:52 am

Decided, I might as well put the character info for Magnus up here. Even if we never see him again. :p

Name: Father Magnus Verbrandt
Gender: Male
Pheno: Jackal
Profession: Priest of the Diviner Order, and fourth ranked gene-priest of the Grand Cathedral (he's fifth in line to the head seat of the Grand Cathedral).
Faction: Church of the Divine Spark

Cybernetics: none
Mutations: Enhanced Strength and Agility. Eyes are multi sectioned (like a fly's), but appear uniform purple, with no iris, can see into other light spectrums because of the eyes.
Abilities: Can see into the infra-red and ultra-violet spectrums.
Skills: Superb knowledge of Genetics and physiology. Good tactical and logistics skills. Also, nearly unbeatable at mini-golf. :p

Equipment/Gear: Simple brown robes, a hand computer and various philosophy books.

Personality: Friendly and outgoing, Magnus is an agreeable sort and easy to get along with.
Appearence: A jackal with brown yet slowly graying fur and purple eyes that have no pupils.
History: Magnus has been a Diviner for fifty-five years of his seventy year life. Born of Damoroth, he stowed away on a cargo ship when still very young. After arriving on New Eden, he survived by stealing what he could to get by, before being caught by a kindly old priest of the Diviner order. The old priest brought him to his convent, and though Magnus initially resisted, he grew to enjoy the life of a Diviner. Over the years he has made great strides for the Church and intends to make many more. After Alden was moved to the Grand Cathedral after being moved from a prievious convent that had been destroyed, Magnus raised him, almost as a father.

*Quick Reference Character Notes*
Age: 70
Height: 6' 3" (1.9 meters)
Weight: 135 lbs
Eyes: purple, no pupil
Skin/Fur/Scales: Brown, graying fur.
Hair: none, just the fur.

Home Planet: Hails, originally from Damoroth, moved when he was very young to New Eden.
Goals: Maintaining the Diviner order, and the advancment of the species through genetics.

Likes: Debates, Mini-Golf, Holo-Reels (movies), Reading and philosophy.
Dislikes: Indigestion, losing at Mini-Golf, and uppity initiates.

Edit: Decided to make a portrait... mind I've never drawn a jackal before.

http://kenseikitsune.deviantart.com/art/Father-Magnus-67937512


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PostSubject: Re: NPC thread   Sat Oct 27, 2007 3:21 am

Name: Vaal Norman
Gender: Male
Pheno: Bat
Profession: Former Department Officer; Pilot and Vice-Captain
Faction: Not aligned, retired from the Department with full honors after being wounded in the line of duty.

Cybernetics: Partial Reconstruction, his left arm and leg are fully cybernetic, as is his heart and left lung. These are not simple prosthetics, they look mechanical.
Mutations: Green bioluminescent fur.
Abilities: Enhanced strength in his cybernetic limbs.
Skills: Good with a gun, an excellent pilot, and the best gunner on Grigory's ship.

Equipment/Gear: Still has his standard issue Department multi-blaster (Has a stun ray, as well a molecular disrupter built in). Uniform.

Personality: As his captain, Vaal is untrusting, long years as an officer in the department has left him suspecting the worst out of anyone.

Appearence: Vaal wears a blue uniform, has green fur and has a large scar running down his face over his left eye.

History: Vaal was born on in lowest levels of New Eden where he and his family had to subsist on the oxygen producing moss that grows there. Because of the moss, he developed the green fur mutation that most who live on it do. When he came of age he enlisted in the Department and was assigned to an outlying space station. After rigorous work, Vaal was promoted to captain.

During this time he constantly persued the pirates under the command of Grigory. Though he never caught Grigory, the two developed a mutual respect for one another.

Five years ago, a rogue pirate attacked the station where Vaal was assigned destroying much of it. It was only with the intervention of Grigory that the station was saved. But, Vall had been caught in a plasma blast and severely injured. After his cybernetic reconstruction, he was discharged from the Department with a full pension.

Shortly thereafter, he was contacted by Grigory with an offer to join his crew. Vaal accepted happy to meet with his old rival turned ally.

*Quick Reference Character Notes*
Age: 48
Height: 6 ft. (1.8 meters)
Weight: 165 lbs
Eyes: One scarred/blind (left), one dark-brown (right)
Skin/Fur/Scales: Green Fur, glows in the dark.
Hair: Same color as fur, pulled into a ponytail

Home Planet: New Eden
Goals: No particular goals

Likes: Money, a good fight
Dislikes: Being tricked, Space Pirates, Colonists, and new comers.


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PostSubject: Re: NPC thread   Sat Nov 10, 2007 4:20 pm

Rescued Crewmen

These are the survivors that Kotie beamed over before one of the colony bays was destroyed. These are fairly basic character descriptions, I may expand on them later, should any of the characters become of interest.

Sergeant Ganzer
Chrysta
Alfonse D'Garmo
Kara Landere
Gavin Thorpe

I'll be posting two profiles a post, just to speed it along.

---

Sergeant Ganzer
Gender: Male
Pheno: Wolf
Profession: Security Officer
Faction: None, formerly of the Church of Deus

Cybernetics: Full conversion, his entire body has been converted to machinery except his brain. He has a data jack in the index finger of his right hand. His torso can rotate a full 360 degrees at the waist. He has enhced vision with built in scanners.
Mutations: none
Abilities: Cybernetically enhanced strength and speed.
Skills: Trained in self defense and is skilled with laser rifles.

Equipment/Gear: Unifrom, and a Laser Rifle

Personality: Dour, and often unfriendly.

Appearence: Is a Cyborg and looks it. The only visible organic portion of his body is the right side of his face. Wears a uniform.

History: A low level member of the Church of Deus who abandoned his post and ran away to live the life of a Space Pirate. Has been a loyal crewman of Grigory for years.

*Quick Reference Character Notes*
Age: 43
Height: 7 ft (2.1 meters)
Weight: 600 lbs
Eyes: Red glowing (left), blue green (right)
Skin/Fur/Scales: gray metal "skin", brownish fur on the right side of his face
Hair: none

Home Planet: New Eden

Notes: Does not have his Laser Rifle at the moment. Was taken away during or after transport.

Chrysta

Gender: Female
Pheno: Fox
Profession: Mystic
Faction: Formerly a Magister, now a colonist

Cybernetics: none
Mutations: none
Abilities: Basic healing magic, is adept at Pyromancy (fire magic)
Skills: Some basic medical knowledge, and good survival skills.

Equipment/Gear: Currently wearing a simple brown-red robe, and a golden circlet on the head. Does not carry a staff (was taken when she left the Magisters). Does carry a blaster pistol (was taken during or after transport).

Personality: Friendly and outgoing.
Appearence: Crimson red fur and a red-brown robe. Has a golden circlet on her head.
History: Was thrown out of the Magister's guild for some imagined offense. She now wants to explore the Galaxy and try to find a new home.

*Quick Reference Character Notes*
Age: 26
Height: 5' 4" (1.6 meters)
Weight: 125 lbs
Eyes: Blue
Skin/Fur/Scales: Crimson red fur
Hair: has a red ponytail.

Home Planet: Damoroth


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PostSubject: Re: NPC thread   Sat Nov 10, 2007 4:52 pm

Rescued Crewmen - Continued

---

Alfonse D'Garmo

Gender: Male
Pheno: Raccoon
Profession: Doctor
Faction: none, formerly a Technocrat

Cybernetics: Artificial right hand, has a bio scanner built in (think Medical Tricorder)
Mutations: none
Abilities: none
Skills: Well versed in anatomy and genetics, as well as Cybernetics and how to perform augmentations. Is skilled in medical procedure.

Equipment/Gear: Wears Grigory's standard uniform, with a long white doctors coat. Carries a medical syringe (more akin to a hypospray than a modern syringe). Also carries vials of air moss for treating cuts and bleeding.

Personality: Open minded, but reserved. Very eager when it comes to his profession, and almost childlike at his joy in new medical devices.
Appearence: A raccoon in a uniform and a lab coat.
History: Treated patients from all walks of life, even those of a magical persuasion. This got him kicked out of the Technocrats, when he willingly protected and saved magic users they had injured.

*Quick Reference Character Notes*
Age: 46
Height: 5' 8" (1.7 meters)
Weight: 150 lbs
Eyes: Amber
Skin/Fur/Scales: Brown and striped
Hair: none

Home Planet: Deus


Kara Landere

Gender: Female
Pheno: Cat
Profession: none
Faction: none

Cybernetics: none
Mutations: none
Abilities: none
Skills: Is still quite young, and doesn't know too much yet. Is skilled with computers however.

Equipment/Gear: A rag-like old pink dress and a teddy bear.

Personality: Quiet and shy, but friendly
Appearence: Pink dress, always clutching her teddy bear Beryl.
History: Her parents brought her along from the pits of New Eden, in order to find a better life. They were killed in the pirate attack on the Dogoda.

Notes: Is going to be very scared. She only knows the doctor Alfonse, and will cling to him.

*Quick Reference Character Notes*
Age: 9
Height: 4' 3" (1.3 meters)
Weight: 68 lbs.
Eyes: Yellow
Skin/Fur/Scales: Yellow-orange fur
Hair: Long and reddish-orange

Home Planet: New Eden


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PostSubject: Re: NPC thread   Sat Nov 10, 2007 5:02 pm

Rescued Crewmen - Continued

Gavin Thorpe

Gender: Male
Pheno: Weasle
Profession: Former pickpocket
Faction: none

Cybernetics: none
Mutations: Green scales on his eyebrow ridge
Abilities: non
Skills: Good at moving stealthily, and good at sleight of hand. Can pick an old style lock.

Equipment/Gear: Just a jacket, blaster and a vibro knife (taken away during transort)

Personality: Unfriendly, seems depressed.
Appearence: A weasle in a leather jacket.
History: Preyed on people as a pickpocet for years. Decided he had enough when he almost got blasted by the Department, and decided to make a new life for himself.

Notes: Gavin has suffered a bad electrical burn on his right leg and his right hand was removed in the explosion. nHe is uncosnocious and may have suffered a concussion.

*Quick Reference Character Notes*
Age: 26
Height: 5' 7" (1.7 meters)
Weight: 130 lbs
Eyes: red
Skin/Fur/Scales: Brown with a lot of White
Hair: Gelled back, brown

Home Planet: New Eden


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PostSubject: Re: NPC thread   Sun Nov 11, 2007 10:50 am

Starfleet Federation Personal to be played, and NOT to be killed in what condition ever!

Name: Julian Bashir.
Rank: Lieutenant commander.
Gender: Male.
Pheno: Fox.
Profession: Doctor.
Faction: United Federation Of Planets. (No faction in this universe)

Cybernetics: Non.
Mutations: Genetic engineering that involved the resequencing of his DNA. (more in this in his bio)
Abilities: Helping people from there injuries.
Skills: healing various injuries, finding new cures, science.

Equipment/Gear: Not using weapons, bit if really needed he will use one.
On away missions for helping injured persons, he carries a silver medical suitcase and a tricorder. No weapons at all, so he is unarmed!

Personality: a laid back person, and he can make good friendships, kind.
Appearence: Wearing a default Starfleet uniform, but the top of the shoulders, down to there necks are blue. Indicating that he is a doctor.
History: His history is a long one and unable to place it here all, so for all his info see the link:
http://memory-alpha.org/en/wiki/Julian_Bashir

Notes: currently in sickbay helping he 5 survivors from the Dodoga.

*Quick Reference Character Notes*
Age: 39 years
Height: 1,70 cm (I think) (5' 7")
Weight: 70 kg (I think, not sure of it)
Eyes: brown
Skin/Fur/Scales: light red fur
Hair: short red

Home Planet: Earth, in this universe no home, so he resides then on the Defiant.
Goals: Finding cures, for diseases, curing injured people in the sickbay and elsewhere his help is needed.

Likes: Playing darts, racquetball, adventures in the holosuite / holodeck. With Hilco O’ Mane. And other things, see his bio.
Dislikes: Killing people, because as a doctor you want to heal he injured to kill them. Leaving injured people behind.

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PostSubject: Re: NPC thread   Sun Nov 11, 2007 12:08 pm

Alright, I'm not going to put up one for Hadred, because he won't be with us much longer. Oops.

Name: Pandora
Age: 8
Pheno: Otter
Eyes: Purple
Hair/Fur: Her fur is brown, but she has a streak of silver hair on her head.
Occupation: She is a young girl, she plays.
Faction: None

Cybernetics: None
Mutations: None
Skills/abilities: She is a psion with mystic potential. As such she is extremely rare, but she has not been trained to deal with or use either. Her powers, though promising are mainly dormant.

Notes: Pandora was recently kidnapped by Hadred who stumbled upon her family while double crossing Phaesis. Her parents were members of the Order of Equity working on New Eden, and both have slight mystic powers. She is currently in an ennduced coma.

She is a happy, playful girl. More to come.
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PostSubject: Re: NPC thread   Sun Nov 11, 2007 5:31 pm

Poor Hadred. Sad

I'm sure Grigory will miss him. :p
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PostSubject: Re: NPC thread   Mon Dec 03, 2007 2:54 pm

Starfleet Federation Personal to be played, and NOT to be killed in what condition ever!

"A Klingon's honor means more to him than his life!" – Kurn

Name: Vorge
Rank: Commander
Gender: Male
Pheno: Cheetah, Klingon.
Profession: Security, Tactics, Warrior
Faction: United Federation Of Planets. (No faction in this universe)

Cybernetics: Non.
Mutations: Non. Even it seems to be that he has been mutated, for what is on his forehead, but its not so.
Abilities: Commanding, Fighting.
Skills: Martial arts expert with the bat'leth, or "sword of honor" (a traditional Klingon blade weapon). and his personal mek'leth. (a Klingon sword-like blade weapon).

Equipment/Gear: A Starfleet Phaser, a Klingon bat'leth.
Link to the Bat’leth: http://memory-alpha.org/en/wiki/Bat%27leth
Link to the Mek'leth: http://memory-alpha.org/en/wiki/Mek%27leth

Personality: Friendly, but standing on his rights. Hard to get amused and he can be difficult to get along with. Vorge conservative nature and respect for tradition occasionally brought him down on the side of issues that conflicted with the views of his friends.

Appearence: Wearing a default Starfleet uniform, but the top of the shoulders, down to there necks are gray, as he is an senior officer on board the Enterprise and Defiant.
He wears over his uniform a Klingon baldric sash, that traditionally goes over his right shoulder and waist.


History: His history is a long one and unable to place it here all, so for all his info see the link:
http://memory-alpha.org/en/wiki/Worf

Notes: Commanding the Defiant, when the Vice Admiral is not on the bridge.

*Quick Reference Character Notes*
Age: 40 years
Height: 1,75 cm (I think) (5' 8")
Weight: 80 kg (I think, not sure of it)
Eyes: Dark brown
Skin/Fur/Scales: Yellow
Hair: Black

Home Planet: Klingon homeworld, Qo'noS, in this universe no home, so he resides then on the Defiant.
Goals: Serving Starfleet and keeping his Klingon honer high! Protecting his fellow officers

Likes: His favorite drink, prune juice. Fighting, singing Klingon operas.
Dislikes: Losing friends, being insulted (by Q), other things see his bio.

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PostSubject: Re: NPC thread   Sun Dec 23, 2007 12:11 pm

Starfleet Federation Personal to be played, and NOT to be killed in what condition ever!

Name: Hilco Evert O’ Mane
Rank: Senior Chief Petty Officer
Gender: Male
Pheno: Lion
Profession: Transporter Chief on the USS Enterprise-D, later Chief of Operations at Deep Space Nine and Chief engineer onboard of the USS Defiant. Also a good tactical officer and flight controller.
Faction: United Federation Of Planets. (No faction in this universe)

Cybernetics: Non
Mutations: non
Abilities & Skills: Fixing things that are damaged / broken. Defending his post. In spare time making model ships

Equipment/Gear: In combat, wearing a phaser, but also a tricorder.

Personality: a laid back person, and he can make good friendships, kind.
Appearence: Wearing a default Starfleet uniform, but the top of the shoulders, down to there necks are gray This indicates, that he is an senior officer. His collar is yellow, indicating that he is an engineer.
History: His history is a long one and unable to place it here all, so for all his info see the link:
http://www.memory-alpha.org/en/wiki/Miles_O%27Brien


*Quick Reference Character Notes*
Age: 52 years (September, 2328)
Height: 1,70 cm (I think) (5' 7")
Weight: 70 kg (I think, not sure of it)
Eyes: Blue
Skin/Fur/Scales: dark red fur
Hair: short, brown curling hair

Home Planet: Earth, in this universe no home, so he resides then on the Defiant.
Goals: Finding the cause why the Defiant stranded in the After The Fall Universe. Trying to find out if the process can be reversed. And keeping the ship running.

Likes: Playing darts, racquetball, adventures in the holosuite / holodeck. With Julian Bashir. And other things, see his bio.
Dislikes:. Losing close friends, killing lifeforms. Feeling vulnerable aboard uncloaked ships, as he is used to the Defiant being cloaked.


Family:
Father: Michaello O' Mane
Children: Wolly (born: 2368) and Bloshi (Born: 2373)
Wife: Zeiko O' Mane

Special note on family: They are not around, but they can be named. The Location of the family of Hilco is on Earth.

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PostSubject: Re: NPC thread   Thu Jan 31, 2008 1:13 pm

Halim Ancir

Gender: Male
Pheno: Rat
Profession: Surgeon and Gene-Priest
Faction: Halim is a member of the Church of the Divine Spark. Although he holds the ranks of Gene-Priest, he does not engage in active genetic augmentation.

Cybernetics: Has a neural enhancement implant (increases the speed of thought, and stores observed data)
Mutations: Unusual Height, incredible strength and stamina. Hunched back, and abnormally long tail (6' long; 1.8 meters). Possesses an animal digitigrade, making shoes impractical.
Abilities: Nothing worth note
Skills: A skilled surgeon and medical technician. Very knowledgable is genetics. Knows a soft style martial art.

Equipment/Gear: Very loose fitting lab coat, and modified uniform to accomadate his size and stature. Always wears a medical scanning device that projects small holograms onto a glass screen in fornt of his right eye. Has access to various medical supplies.


Personality: Halim is friendly, but often agitated and fidgeting. He finds comfort in conversation, but his great size makes him wary of new people.

Appearence: An abnormally large white rat wearing very loose fitting clothes. Strapped around his head is a bio-scan device.

History: Halim was always too big. Even as a child he was chosen as the "enforcer" by his erstwhile friends. Halim hated this, he was always a gentle soul with a keen mind. He joined the Church of the Divine Spark at an early age, intrigued by their philosophy. After joining he learned much about the medical sciences and decided he would become a Doctor. During his pilgrimage ten years ago, he met Captain Grigori and when he found he needed a Doctor on his new ship he volunteered, leaving his job within the Church for more the active pursuits as a ship's doctor (with permission, of course).

Notes: Halim gets together with the Bridge's Comm Officer (Jonas), a Security Officer (Mark), and a Science Officer (Miranda) every other day to Role Play. These are his closest friends on board. Jonas runs the games.

*Quick Reference Character Notes*
Age: 31
Height: 7' 2" (2.2 meters)
Weight: 320 lbs
Eyes: Red
Skin/Fur/Scales: Short white fur, tail has no fur
Hair: Only the fur

Home Planet: New Eden
Goals: To do his job well

Likes: Treating the sick, good conversation, playing a good RPG, tea
Dislikes: Violence, hate, unwelcome suprises
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PostSubject: Re: NPC thread   Fri Feb 01, 2008 4:23 am

Name: Raelthorne
Gender: Vocalized male
Profession: Butler and Assassin Android

Robotics: Chameleon weave carbon nano-steel endoskeleton, sound suppressed joints, 1 built in 10mm, case less, slug throwers in each arm, enhanced speed and strength to approximately six times human norm.
Abilities: With the proper equipment can make accurate sniper shots up to 200 km away, can also make an excellent cup of tea
Skills: Raelthorne is loaded with some of the most thorough and advanced Assassination Protocols as well as Communication and Etiquette Protocols.

Equipment/Gear: Victorian silver tea set, Luna munitions Mk 50 pulsed disruption sniper rifle (max range assuming ideal conditions 200 km), a pouch of thermal detonators.

Personality: Takes a particular delight in sneaking up on people, refers to it as ‘testing the threshold.’ Raelthorne vocalizes in a monotone voice and therefore beings each sentence with a descriptor (Statement, Query, etc), he is also known to refer to organics as meatbags, to the amusement of his Master.


*Quick Reference Character Notes*
Height: 8’2”, 2.5 meters
Weight: 550 lbs base. 700 at full combat loadout.
Eye: Red
Skin: Rust Orange (for a basic frame structure reference, see the new Cylon Centurions)

Goals: Serve his master to the best of his ability and aid in the facilitation of any communication through the termination of hostilities.
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PostSubject: Re: NPC thread   Fri Feb 08, 2008 2:46 pm

Name: Lesla
Gender: Female
Pheno: unspecified
Profession: advanced AI/ ship avatar/android helper of phaesis
Faction: none

Abilities: Is the combined personality and intelligence of Phaesis's ship, android, and nanites.


Equipment/Gear: None specified.

Personality: Slowly evolving. Lesla is an AI approaching awareness. As such, I don't know exactly what she is going to be like
Appearence: unspecified
History: unknown

Notes: Lesla is the AI associated with Phaesis's technology. As of right now, I haven't created the android that will function as her physical body.
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PostSubject: Re: NPC thread   Tue Feb 12, 2008 5:46 am

Name: Horo
Gender: Female
Pheno: Wolf
Profession: Pharaon / Spada / Doctor Lazarus’s personal AI

Abilities: Is the Artificial Intelligence that is currently in command of the Pharaon, the Spada, and in constant contact in some form with Doctor Lazarus

Personality: Capricious but loyal
Appearence: Auburn hair which she keeps meticulously neat. Usually seen wearing a navy blue blouse and trousers with a red cord belt.
History: The melded personality of an earlier image of Doctor Lazarus’s former wife Cassandra and the Pharaon’s previous AI Haidee.

Notes:
Loves apples, Doctor Lazarus creates the occasional holographic apple and tosses it to her as a distraction.
-J-
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KenseiKitsune
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PostSubject: Re: NPC thread   Tue Mar 25, 2008 7:40 am

Admiral Frederick Rommel

Gender: Male
Pheno: Hare
Profession: Department Officer and Admiral
Faction: Department

Cybernetics: A rarity amongst higher rank Department officers, Rommel has no cybernetic enhancements
Mutations: None
Abilities: none
Skills: Skilled in hand-to-hand and weapon melee combat, good with a blaster, ship command and piloting, enjoys knitting.

Equipment/Gear: Department admiral's uniform, vibro-sabre (largely ceremonial), blaster. Has access to most any sort of equipment and has a personal shuttlecraft dubbed the Excentrica.


Personality: Rommel is a fairly personable and charismatic leader, but while on duty he is entirely by-the-book and is a stickler for procedure.

Appearence: Clean-cut and well musceled without being bulky, Rommel is a fit hare who always wears both his blaster and vibro-sabre. He wears his ears down, and sometimes ties them in a mock-ponytail.

History: Frederick was born in the Rommel system to the family that first discovered and laid claim to that system. He enlisted in the local Department patrols and won fame among the system for routing pirate raids. After advancement he came to the Gemini system, but was disgusted by what he considered corruption among the main Department dealings, as they turned their heads to many crimes. After bringing these up, despite his high rank, he was assigned the sh*t duty of heading a task force to remove the threat of the Blood Horn.

*Quick Reference Character Notes*
Age: 31
Height: 6' 5"
Weight: 165 lbs
Eyes: Yellow
Skin/Fur/Scales: Brown and black
Hair: none, aside from the fur

Home Planet: New Eden
Goals: To bring down Kaiden and return to his previous posting

Likes: Culling pirates, upholding (department Mandated) Law, knitting
Dislikes: Being mocked, Corruption, Pirates, self inflicted needle wounds.

(will put the meter conversion up momentarily)

Note: Admiral Rommel was placed in cryo-sleep for the journey from Rommel to Gemini, thus accounting for the disparity between his age and the distance between the stars.


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PostSubject: Re: NPC thread   Sat May 03, 2008 8:04 pm

Ixtu

Gender: none, technically, referred to as male.
Pheno/Model Type: Nivek Model IX-2 (Humanoid)
Profession: Currently, Nurse
Faction: None

Robotics: Internal medical database, modified stun-blaster in right arm. Data/neural and power jack at the back of the head.
Abilities: none
Skills: Skill programs allow him to cook, clean, pilot, use melee and ranged weapons, understands the use of three martial arts (two soft form, one hard), mix drinks, sew, repair minor electronics, identify ruins and ancient technology, program computers (but not hack), and has a categoraphic understanding of biology and medicine. Is capable of learning independently of his acquired skill set (much of his medical knowledge was learned rather than 'uploaded')

Equipment/Gear: Has access to the ship's medical supplies. Has a very random assortment of personal belongings in his quarters, but nothing of any particular use. Has a recharge module in his quarters, as well as the sickbay (in the back offices).


Personality: Ixtu is friendly and easily entertained. Although his CPU processes data quickly, equivalent to a human, in actual intelligence he is only of about ten years old. Eager to please. He greatly respects his medical superiors and seeks to become just as good as they are.

Appearence: Looks exactly like any other IX-2 model android, though more worn, and has a red cross painted on his chest.

History: Ixtu has a complicated history. Initially sold as a standard model IX-2 to a hacker, he was modded and upgraded to a true (though stunted) AI. He served as companion until the hacker died at an old age.

He then passed on to the hacker's great-nephew who had just became a member of the Explorator faction. The Explorator was deaf, but a handy programmer himself, adding a vast array of configurations to Ixtu's faceplate projector. During one expedition, Ixtu was captured by pirates and used as a waiter/service droid on their ship.

At a later date, the pirate group was captured by a Department patrol and Ixtu was placed into their custody, where he became janitor on one of their starbases. The Department eventually released the droid in favor of a new IX-3 model, and Ixtu left the station aboard a ferry ship, returning to New Eden.

Once back on New Eden, Ixtu became enthralled with living biology and began to upload skill programs used by medical droids. On the day of the Dogoda's launch, he essentially showed up and was taken along. Since then, Ixtu has been plying his chosen trade, and slowly learning through experience.

*Quick Reference Character Notes*
Age: 185 years, since activation.
Height: 5' 6"
Weight: 60 lbs (IX-2 is a slightly heavier model than IX-3)
Casing: White, with accents of light blue.

Home Planet: Was built on New Eden
Goals: Learn more about medicine, become a full fledged doctor (even though most would not trust his model to be such)

Likes: People
Dislikes: Violence

----

Look into the Info and Q&A thread for more information on the IX Model line by Nivek.


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PostSubject: Re: NPC thread   Sat May 03, 2008 8:47 pm

Akilah Raunsch

Gender: Female
Pheno: Ermine
Profession: Doctor, Pathologist
Faction: none, formerly Department

Cybernetics: Realistic prosthetic eyes, they provide perfect 20/20 vision, but do not have any enhancements.
Mutations: none
Abilities: none
Skills: Well versed in biology, genetics, and a skilled surgeon. Knowleddgable about cybernetics, but not skilled in their creation/repair. An expert in forensic sciences. She serves as the ship's pathologist when necesary.

Equipment/Gear: Has a slightly off-color blue/white lab coat distinguishing her rank as lead doctor. Access to Dogoda's medical supplies, always carries a few extra stimpaks and a medical syringe/hypo. Has a med-scan device similar to Halim's but seldom uses it.


Personality: Akilah is usually friendly and gentle, but can be cold especially to those she sees as intruding. Dislikes the presence of weapons in a sickbay, but is somewhat used to them, especially after being a Department doctor.

Appearence: An older grey-furred ermine, with shoulder-legth hair (of the same color as the fur), wearing a blue/white lab coat.

History: Akilah was born on one of the few floating cities of Makara. Great Silver cities, domed against the toxic atmosphere of that Ocean Planet. At an early age she displayed a keen interest in Medicine. She enlisted in the Department's medical program, and quickly rose through the ranks to become a practitioner on a Department Starbase, the same starbase Vaal was positioned on.

During the assault on the base by the Blood Horn, Akilah lost both eyes in a vent explosion. Afterwards, Akilah tenured her resignation and departed to her homeworld, and had her eyes replaced with (working) prosthetics. Years later she received message from Vaal that he was serving on a ship with Captain Grigory, and they could use a skilled doctor. Akilah joined the crew as the lead doctor, and is quite content in her role.

*Quick Reference Character Notes*
Age: 54
Height: 5'5"
Weight: 75 lbs
Eyes: Blue
Skin/Fur/Scales: grey
Hair: long, and also grey

Home Planet: Makara (see history)

Likes: her job, helping people, Makaran sunsets
Dislikes: guns, fighting
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PostSubject: Re: NPC thread   Thu Jun 26, 2008 9:15 pm

Perun

Gender: None, referred to as male
Pheno: none
Profession: AI
Faction: none

Abilities: Limited awareness of the ship, and has a thurough collection of data logs on a vast number of subjects.

Personality: Perun is a utilitarian AI developed to run Dogoda's systems. It is not sentient, but at times may seem to be. It has a horrible voice and has a tendency to do stupid things.

Appearence: Perun represents itself holographically as a sphere orbited by a pair of pyramids. The spheres and orb are always a light blue see-through color.

History: Perun is as old as the Dogoda itself, and has seen a bit of stability loss over the years.
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PostSubject: Re: NPC thread   Thu Jun 26, 2008 11:34 pm

Name: Khetatha Ahriman

Gender: Male

Pheno: Snake-like

Profession: Mage

Faction: The Murinak Tribe

Cybernetics:

Mutations: ~See Inherited ~

Abilities: Sandbending, tracking, hunting, thievery, diplomancy and weapon crafting.

Inherited: He has long lifespan, that was passed unto his family from his ancestors, so he ages slowly. He has Heat vision and scales. Fifteenth generation Murinak.

Weaknesses:His powers are firmly rooted to the ground he stands on. Taking him any distance away from the earth or sand, such as on the ocean, strips him of his powers.

Skills: Combat, with a weapon and without.

Equipment/Gear: A small thin dagger that had magic to paralyze anyone that it is used on, which is hidden on him at all times. Silver chopsticks and a bag full of sand.

Personality: Khetatha is the boy that most tends to stay away from, due to his features. He's actually a friendly and very social person and like to make friends. He does have a temper that can become as fierce as a sandstorm, when riled. It does take a while for him to get angry, unless you try and hurt him or his friends.

Appearence: He stands at 5 feet tall, usually wearing a silver cloak over his clothes, and hiding his body most of the time. He has light colored scales that make him look almost white. He has long white hair, that is always tied back and the ears of a human, but with slightly pointed ends. He has emerald green cat eyes, and a wide mouth that allow him to use his fangs when needed. He appears as a very skinny boy, but doesn't look as if he's starving, with long clawed fingers. He's also never seen without a pair of silver chopsticks.

History: Born and raised on Damoroth, he was the firstborn out of a pair of twins. They were placed in the same teaching courses, learning to do what the peoples do and how to be ambassadors for their people. However when thier city was attacked Chatha Ahriman, age 22, helped to protect his city and died for that.

Khetatha, as his twin was hailed as a hero, was hurt the most by the loss of his younger brother. Still consdered a child by his people, he went to the Elders and asked if they would consider him an adult. After a few days, they accepted his as that, but told him that he would need to be escorted by Kuyat- another, older Member.

Not liking the idea of an escort, Khetatha ran away during the night and stowed away on a cargo ship. After the emerged from his hiding place, he realized that he was on another ship. Now, in a totally strange place, he found himself with no idea of what to do.

Notes:

*Quick Reference Character Notes*
Age: 23
Height: 5 feet tall and still growing
Weight: about 100 pounds
Eyes: Emerald-green colored eye, that are slitted like a cat's
Scales: Light skin colored scales
Hair: Long straight white hair

Home Planet: Damoroth
Goals: Learning as much as he can before he's an adult.

Likes: Stories, history, adventures
Dislikes: Fighting, having to sit around for very long.
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PostSubject: Re: NPC thread   Fri Jun 27, 2008 2:41 am

Name: Koji

Gender:Male

Pheno: Snake-Tiger.

Profession:

Faction:


Cybernetics: None

Mutations:

Abilities:

Skills:

Equipment/Gear:

Personality:

Appearance:

History:

Notes:

*Quick Reference Character Notes*
Age: (The people here are essentially human, so human years please)
Height: (Should be human sized in height, any variation thereof is fine)
Weight:
Eyes:
Skin/Fur/Scales:

Hair: Black


Home Planet:
Goals:

Likes:
Dislikes:


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PostSubject: Re: NPC thread   Tue Jul 01, 2008 10:48 pm

Jastor

Gender: Male
Pheno: Coyote
Profession: Mercenary, Bounty-Hunter
Faction: none, whoever pays the most

Cybernetics: Dermal armor - Placed beneath Jastor's skin are numerous plates of armor. The are primary in place around vital organs and joints.
Joint Locks - A mechanism in the joints, allws Jastor to Lock his limbs up, making them practically immoveable. Most often used when grappling.
Left eye is a bio-scanner implant, he uses it to hunt, as well as to confirm kills. It looks natural, but isn't.

Mutations: (Is a Feedback Psion)

Abilities: Feedback - When Jastor's mind is subjected to Psionic energies it subconciously retaliates, by building on the energies projected and returning them. This is completely involuntary. An attempt at mind reading leaves the Psion with a headache, delving deeping creates a terrible migraine. Anything more (such as an attempt to control or mind-wipe) place the Psion in danger of a blackout from the pain. This does not effect powers that create a physical effect.

Skills: Skilled in Hand-to-Hand Combat and specialised in the use of bladed weapons. A competent pilot, though very agressive. He knows how to move unseen and unheard, and is very good at stalking. His tracking skills are above average, and lastly he knows how to use a blaster, though he prefers to work hands on.

Equipment/Gear: Has an armored suit, designed to take the brunt of Mass or Energy weapons. Several Vibro-blades, mostly daggers, but does wield a vibro long-sword as well. He keeps a blaster in his boot. He keeps a small number of smoke, flash and concussion grenades at his belt. He used to have a ship, but it was recently destroyed, stranding him on the Station until he can book passage off.
Personality: Jastor is surly and unfriendly. He is also agressive and combatative. He prefers to do things hands on, and seldom lets others do things for him.
Appearence: Jastor is a mercenary and looks the part. He never goes anywhere without his armor and is covered from head to toe with scars.

History: Jastor was born a Feedback Psion, and was unfortunately discovered as such by the Department at a young age. Taken away from his parents, they trained him to work as an anti-Psion agent. They ingrained in him a lifelong hatred of Psions. Jastor became dissatisfied with the Department's red-tape and constantly came under fire for the excessive collatoral damage he would cause while persuing his targets. He left the Department bitterly, 10 years ago. Since then he has built a reputation as decent bounty hunter, specialising in the elimination of Psions. He enjoys working for pirates, especially those with bad reputations.

Notes: Lately Jastor has been considering Juicer augmentation, but has yet to take the plunge.

*Quick Reference Character Notes*
Age: 32
Height: 5' 10""
Weight: 195 lbs (muscled)
Eyes: Grey
Skin/Fur/Scales: Golden Brown, with black on the back
Hair: Just the fur

Home Planet: New Eden
Goals: To make money, to build on his reputation

Likes: A good fight, a poor fight, stabbing, money, alcohol
Dislikes: The Department, Psions, weakness, too much talking


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PostSubject: Re: NPC thread   Wed Jul 02, 2008 3:13 pm

Name: Ryuu Virsom

Gender: Male

Pheno: Dragon (snake/lizard)

Profession: Criminal/Healer/Bounty Hunter

Faction: Shadow Net


Cybernetics:

Mutations: Altered himself just enough to appear like a Dragon.

Abilities: He's able to breathe fire very much like a dragon. And he can use his tail to hold things and even wield a sword. He's strong and is very smart.

Skills: Sandbending, weapon crafting, Soul ripping/healing, hunting, tracking.

Equipment/Gear: A gourd of sand

Personality: He doesn't like the Murinak Faction because they exiled his family- including him, as he wasn't even born at that time. He seeks to see the faction die and will help to destroy it. He's only friendly towards those that befriend him (Kuyat being one of them.) He's civil towards most people- save for his enemies, which he'll rip to shreds if he could.

Appearance: Red Scaled, some of the scales turning black and forming into spikes.

History: Born into the Virsom House, he grew up with the knowledge that his House was exiled, yet he held onto the hope that Since he was innocent- as he didn't do what had his House banned. Instead he took what he was taught and he used it to heal people with. When he turned 13 he ran away from his House and went to the Murinak faction and pleaded for them to allow him to join the faction. They refused and threw him out into the desert. Angry at the treatment, Ryuu returned back to his House and decided to take over.

He had himself changed to appear as a dragon, with the abilities to blow fire and the strength close to one. He then worked hard and finally took over his House. He then started working to destroy the Muriank faction, he quickly realized that all he needed to do was get the younger members in the faction to leave the faction- providing them with things and helping them in leaving the faction. He then started seeing the Elders tighten their hold on the faction and he knew that it was a dying faction- giving him the pleasure of victory.

He currently is working in the Shadow Net, undermining the Muriank Faction, and his House is one of the most powerful Families in the Shadow Net.

Notes:

*Quick Reference Character Notes*
Age: 120 years

Height: 11 feet tall

Weight: 248 pounds

Eyes:black/red

Skin/Fur/Scales: Red scales

Hair: Reddish-black

Home Planet: Born on a ship

Goals: To see the Murinak Faction die.

Likes: Magic

Dislikes:Those that ally themselves with the Elders.

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